2/25/2023 0 Comments Fallout 3 weapon retexture![]() ![]() Close FO3Edit and save the edited RH_IRONSIGHT.esm.Ĭredit to Vicky1357 over at the Nexus forums for posting this fix. " and "TX 02." via rightclick -> RemoveĦ. In the right pane of FO3Edit, change "TX00 - Base Image / Transpareny" to "Weapons\1HandPistol\1stPerson10mmPistol.dds" this redirects the Ironsights master to use the vanilla texture, which in this case is Millenia's.ĥ. Click the plus sign on texture set and scoll down to Texture Set -> 00025B81 1stPerson10mmPistolTexture and highlight it.Ĥ. ![]() Click the plus sign next to RH_IRONSIGHT.esm and scroll down to "texture set".ģ. Open the RH_IRONSIGHT.esm file in FO3Edit.Ģ. I've been using this small edit to the RH_Ironsight.esm for a while now without noticing any ill effects, but as always back up your files before trying this:ġ. This small edit will fix the texture path in the RH_Ironsights master file. The project replaces the textures on almost all the weapons, making each one look a lot nicer and more detailed. ![]() FWE combines Kai Hhiro's 'Pip-By Tool Stat' mod, which enables you. If you use Millenia's textures with the Ironsights mod as the guide suggests, you may have noticed that the textures on the 10MM pistol remains vanilla rather than using Millenia's improved version. Weapon Retexture Project is a mod for Fallout: New Vegas created by Millenia. Integrated Tool Scanner Credit score: Kai HohiroWith modifications to worldwide damage and the weapon stat changes (describd below), the regular pip-boy dispay for tool damage will become very hard to rely on. ![]()
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